#import "checkers.h"

//Represents a sequence of checkers moves
typedef struct CheckersMoveSeq {
	CheckersMove move[MAX_CHECKERS_GAME];
	int moves_n;
} CheckersMoveSeq;

void chseqInit(CheckersMoveSeq* seq);
void chseqPush(CheckersMoveSeq* seq, CheckersMove* move);
